Social Equity Explorer

Social Equity Explorer is a learning platform aiming to teach communities how to respect people from diverse backgrounds through fun and categorized articles

BACKGROUND

Social Equity Explorer was my final project in my UX/UI Design course by Google. The task at hand, was to make an app and website for social good.

I've been living in Valencia (Spain) for a few years now, and even though I've met amazing people and made great long-lasting friendships, I came to realize that most of them are from outside the city, specially from different countries. At first, I thought it was implicit bias on my end, but every time I made a friend from my current city, I would eventually have to face constant microaggressions and gaslighting. Turns out, most of the friends I made in Valencia, who are people of color and queer from different countries, had the same experience as me.

OVERVIEW

The main reason for that behavior, is the lack of education on diversity, equity and inclusion. Most people don't have time to go through several different blogs to find the information they need. So I decided to design a platform that provides easy learning for people with articles categorized by subject, while also giving visibility to specialized blogs and activists, on the additional resources section.

Social Equity Explorer is a platform that helps people to learn how to respect minorities, combat social injustice and find a community.

PROJECT DURATION

July - August 2024

MY ROLE

UX designer leading the app and responsive website design from conception to delivery

RESPONSIBILITIES

I was responsible for conducting interviews, making paper and digital wireframes, prototyping, conducting usability studies, accounting for accessibility, determining information architecture, and responsive design.

THE PROBLEM

Approximately a quarter of Valencia's demographic are people from different countries and ethnicities. I've identified a lack of general knowledge about social diversity, equity and inclusion. That limited understanding about the importance of knowing how to respect minorities, contributed to the increase in marginalization of that part of the population.

THE GOAL

Design an app that will improve education on diversity, equity and inclusion, and help people to find ways to respect minorities and combat social injustice through reading articles in one place.

the project

SUMMARY

In order to fully understand user problems to design Social Equity Explorer, I used both real life experiences from minorities I know and primary research, to develop interview questions, which were then used to conduct interviews. I decided to switch from interviews with people from my network, to conducting guerrilla interviews and usability tests around my city to eliminate all biases, due to my proximity to the subjects related to this research.

Most interview participants had very similar statements. The minority group had many experiences in common regarding the main problem, and the local group reported not knowing the basics of social injustice, but didn't actively try to learn about it, due to the overwhelming amount of information online. The feedback received through research made it very clear that users would be open and willing to work towards eliminating their own prejudice and negative biases if they had access to an easy-to-use platform to help guide them.

USER RESEARCH

PERSONAS

Goals
  • Use their skills to help the community

  • "I want to be able to speak my mind respectfully without being seen as the 'angry black woman'"

"Who has time to educate people all the time? I just wanna live my life"

Frustrations
  • Lack of platforms that exclusively provide diversity, equity and inclusion content

  • Tired of hearing "Your spanish is so good" after telling where they're from

Oni is a PR Specialist at an advertising agency in Valencia, Spain. They live alone and has some alone time after a busy day at work. Their work-personal life is pretty balanced, but navigating in Valencia can be quite stressful.

Everywhere Oni goes, they get microaggressions from both people they know and strangers. That makes their life stressful to a point where they think about quitting their job.

Age:

Education:

Hometown:

Family:

Occupation:

Oni Abara

26

BA in Journalism

Barcelona, Spain

Single

PR Specialist

Paloma Gonzalez

Age:

Education:

Hometown:

Family:

Occupation:

32

PC in Graphic Art

Valencia, Spain

Partner and dog

Graphic Designer

"I wish I had a less overwhelming way to find information about minorities and other cultures, there's too much information online"

Goals
  • Make more friends

  • Learn about different cultures to travel without disrespecting them

  • Move to South Africa

Frustrations
  • Losing friends from other countries because of lack of knowledge about their cultures

  • Afraid of being rejected by the people from the countru they move to

Paloma is a freelance graphic designer who is usually busy, but is able to take some time off when necessary. They have a quiet life with their partner and dog.

Making friends is quite a challenge for them and they realized it might be due to a lack of knowledge about minorities, since Valencia is a hotspot for immigrants, where there are a lot of people with similar interests. They're afraid of moving to South Africa and get rejected by its people.

I created two personas based on the two main user groups. The first one represents the main minority group that is most affected by the lack of knowledge and tolerance from locals. The second user group represents the locals, focusing on local users who aren't fully aware of their privilege and how to respect minorities.

PERSONA A

PERSONA B

PROBLEM STATEMENT

Oni is a PR Specialist who needs to easily find diversity, equity and inclusion content to recommend to people who are unknowledgeable about minorities and different cultures because they're tired of having to deal with daily microaggressions.

PROBLEM STATEMENT

Paloma is freelance graphic designer who needs a less overwhelming way to learn about minorities and different cultures because they want to make and keep new friends, as welll as move to South Africa without being rejected by her lack of knowledge of minorities and different cultures.

COMPETITIVE AUDIT

An audit of a few competitor's products provided direction on gaps and opportunities to address with the Social Equity Explorer app.

PAPER WIREFRAMES - IDEATION

I did a quick ideation exercise to come up with ideas for how to address gaps identified in the competitive audit. I drafted the wireframes, since the design was clear. My focus was specifically on keeping it simple and easy to navigate.

DIGITAL WIREFRAMES - LO-FI

After ideating and drafting some paper wireframes, I created the initial designs for the Social Equity Explorer app. These designs are focused on delivering categorized articles to teach users about diversity, equity and inclusion.

On the first wireframe below, I added a filter by topic and search section for easier browsing.

On the second, I added additional resources buttons to provide users with additional content to keep learning through history resources, activists, publications and book recommendations.

LOW-FIDELITY PROTOTYPE

To prepare for usability testing, I created a low-fidelity prototype that connected the user flow of browsing for articles and the way to keep learning.

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2

starting the design

USABILITY STUDY: PARAMETERS

STUDY TYPE

Unmoderated usability study

PARTICIPANTS

7 participants

LOCATION

Spain, remote

LENGTH

20-30 minutes

USABILITY STUDY: FINDINGS

These were the main findings uncovered by the usability study:

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COMMUNITY

In order to take action on social injustice and share their experiences, people reach out to the community.

TRACK

People like to keep track of their reading.

ADDITIONAL RESOURCES

Due to the community aspect of diversity, equity and inclusion, people like having additional resources.

MOCKUPS

Based on the insights from the usability studies, I applied design changes like providind a "Community" button instead of the former "Take action" button from the home screen. Users wil be provided with ways to take action on the community section.

BEFORE USABILITY STUDY

AFTER USABILITY STUDY

Additional design changes included adding an option to "Mark as read" to the "Article" page, providing a way for users to keep track of their reading.

BEFORE USABILITY STUDY

AFTER USABILITY STUDY

HOME PAGE

LEARN PAGE

SUBJECT PAGE

ARTICLE PAGE

MAIN SCREENS

HIGH-FIDELITY PROTOTYPE

The high-fidelity prototype followed the same user flow as the low-fidelity prototype, including design changes made after the usability study.

1

Addition of text and icons to most buttons for easier navigation

ACCESSIBILITY CONSIDERATIONS

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Provided consistent access to accessibility on the hamburger menu from all screens for easier access

Detailed imagery for learning articles and news are added for users to have an easier time understanding what they're doing

3

refining the design

SITEMAP

With the app designs completed, I started designing the responsive website. I used the Social Equity Explorer sitemap to guide the organizational structure of each screen's design to ensure a simple, cohesive and consistent experience across devices.

RESPONSIVE DESIGNS

MOBILE

TABLET

DESKTOP

The designs for screen size variation included mobile, tablet and desktop. I optimized the designs to fit specific user needs of each device and screen size.

responsive design

TAKEAWAYS

IMPACT

Users shared that the app made learning about diversity, equity and inclusion seem like something they could actually do more frequently. One quote from peer feedback was that "the Social Equity Explorer app helps learning about people from diverse backgrounds easier and engaging.".

WHAT I LEARNED

I learned that even though the problem I was trying to solve was a big one, diligently going through each step of the dedsign process and aligning with specific user needs, helped me come up with solutions that were both feasible and useful.

NEXT STEPS

1

Conduct research on how successful the app is in reaching the goal to reduce microaggressions against minorities and overall social injustice.

Add more educational resources for users to keep learning.

2

Provide incentives or rewards to users for successfully learning about different subjects.

3

going forward

Thank you for your time reviewing my work!